AI Insights · Timothy · April 2024
Top 5 Historical Games on iOS in Turkey Q1 2024
In Q1 2024, top historical games on iOS in Turkey showcased varied performance in downloads, revenue, and active users. Sensor Tower data highlights trends for Royal Match, Warpath: Ace Shooter, Rise of Kingdoms, Shadow Fight 2, and Rise of Castles: Fire and War.
In Q1 2024, top historical games on iOS in Turkey showcased varied performance in downloads, revenue, and active users. Sensor Tower data highlights trends for Royal Match, Warpath: Ace Shooter, Rise of Kingdoms, Shadow Fight 2, and Rise of Castles: Fire and War.
Royal Match from Dream Games saw a fluctuating quarterly performance. Weekly revenue peaked at approximately $94K in mid-February. Downloads experienced a decline over the quarter, falling from 30.5K in early January to around 16.4K by the end of March. Active users, however, showed resilience, increasing from 372K to over 392K by the quarter's end.
Warpath: Ace Shooter by Lilith Games had a mixed quarter. The game’s weekly revenue reached its highest at around $12.6K towards the end of January. Downloads fluctuated, peaking at 17.3K in the first week but dropping to 5.1K by the end of March. Active users saw a rise from 50.6K at the start of the quarter to 44.5K in mid-March before declining to 35.1K by the end of the quarter.
Lilith Games’ Rise of Kingdoms experienced a notable revenue increase, peaking at about $60.9K in early February. Downloads spiked significantly in mid-March, reaching 12K. Active users followed a similar trend, increasing from 32.7K at the beginning of the quarter to over 53.5K by the end.
Shadow Fight 2 from Nekki Games had modest revenue, with weekly figures hovering around $300-$400. Downloads remained relatively stable, fluctuating between 2.4K and 3.4K. Active users showed a slight decline, starting at 13.7K and ending the quarter at 13.6K.
LONG TECH NETWORK LIMITED’s Rise of Castles: Fire and War showed steady revenue growth, with weekly earnings peaking at approximately $16.5K by the end of March. Downloads had a peak of 3.6K in mid-February but dropped to 1.9K by the end of the quarter. Active users fluctuated, peaking at around 14.5K in mid-February before settling at 12.3K by the end of March.
For more insights and detailed data on these games, visit Sensor Tower.